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Showing posts with the label Project

Beta

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 Beta This week on my project I have most of my visuals added and have my player movement fully working as well as my boundaries working well and are able to keep the player in the boundaries of the game as well and also while the boundaries took a while to complete there was satisfaction on completing them and getting them fully working. Ive also managed to complete my enemies script and have the player being chased by the enemies of the game as well which also I struggled with greatly and ran into a lot of problems such as the player not following the main player and tried videos on unity but non seemed to work and also referred back to the Unity Tutorial 4, I also looked at scripts online but just all together didn't work and just none seemed to work. I have the main bases of the game working such as the main camera following the player as well as the player being able to move. I also have the player being kept in the boundaries of the game which works well and I have my graphic...

Alpha

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 Alpha While working on the alpha of my website I have ran into some problems such as my player falling through the floor but managed to fix this by un clicking the Is Kinematic button the ground's Rigidbody. This helped greatly and I managed to solve the problem then, I ran into some other C# script problems but managed to get around them and get them all working together and fine which worked out greatly for my game and is working well at the minute. My Own Unity Game While trying to see the targets I'm a bit behind work wise and struggling a bit to get to meet the deadlines with the work I'm getting around to it and will need to catch up a bit and work some more but I'm in a good place at the minute and is working well.

First Playable

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 First Playable  While working on my first playable it was simple enough a bit challenging just need to add some more scripts and have to fix the player running forward but I'm getting there some challenges have come up and will be a challenge in the weeks ahead and will have to get some graphics for the game but is looking basic enough at the minute and is a bit challenging not having someone telling you that to do but hopefully all goes well.

Prototype

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 Prototype From working on my game document and from looking at the comments from my blog on previous posts from I worked on some things and found a clear path to my full game having seen some aspects of my game that I could work and by looking over my game design document I found elements that could be changed and believe now that after this week that I can finally work on my game and finally make a start and get my ideas finally on screen and begin.  From working on my game some elements that I'm finding difficult and need working on is that of looking back over the Unity videos that I watched like Unity 1.1 for example which I took a lot of inspiration from. In these videos it talks about at how to get the basics and from rewatching these videos I was unsure exactly on how to start as with them i'm given the files to work with while with mine I'm starting from scratch and need to have my own graphics which I was unsure on where to get them from.  My Own Image Unity Tut...

Game Design Document

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 Game Design Document While working on my Game Design Document I have a clearer idea on my game and know exactly what I want to create and know what I want to do, as before I wasn't too sure about my idea but I enjoyed creating the Game Design Document and look forward to creating my game in Unity. I hope to learn more through the Unity tutorials and learn exactly what I need to do before I start my own game. Some ideas I had were adding elements into my game like dodging obstacles instead of jumping over and having to duck from threats and so on. I hope to add in a health bar in my game where you have five lives, in this then you can collect and eat food and reagin health throughout the game by doing this. Though when you lose you health it is game over. Below I've also drawn some concept art for my game such as the title and characters that I could try ad into the future: . Here there is a link to my Game Design Document:https: Game Design Document

Game Vision Statement

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 Game Vision Statement On my four game ideas from last weeks Multimedia development the one idea that stuck out to me most was my first idea that came to mind which is an endless runner game and hope to add the them of my fourth idea to it.  I believe that my game idea stands in the game genre of platform games which started in the nineties from games like 'Super Mario' and progressed on further to such games as 'Jetpack Joyride'. A lot of these games are in 2d but I am going to have it in 3D. This games in these genres each have their own specific theme to it as such like 'Super Mario' has is its own in the sense that he jumps and moves and can get powers and has to save the princess.  With the gameplay of my idea i'd be hoping to have it somewhat similar to the likes of 'Temple Run' or 'Subway Surfers' having a 3D perspective of the player running endlessly and being able to get power ups and having to dodge certain obstacles to do with the...

Game Idea Research

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 Game Idea Research Last week we thought about our own game ideas and wrote out brainstorms about each game idea that we had. For mine I had four ideas of thinking of doing but narrowed it down to my favourite idea which is a 3d stick person puzzle game. The main part of the game is that you've to solve how to get across to the next room, stage or section while only being allowed to use what's around you for example there's a drop between two rooms to get across you should look to put something down such as a plank of wood. This would be one of the game mechanics as the player is performing an action using tools such as on they keyboard they'd use the arrow keys to move the 3d stick person. Other game mechanics that id like to use is that the further the level you go that a timer starts and you must complete a certain task within the timeframe to get it done or else you must restart the section. I would also hope to use the keyboard to pick up items in the game such as ...

Game Brainstorm

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 Original Game Ideas  While I was thinking of original game ideas for my multimedia development project I thought of what might interest people and how they could have fun enjoying the game. For my first game idea I was thinking of simple ideas and came up with action based adventure game and having a sprinting race or car race. In the game you'd face challenges such as dodging obstacles, jumping over obstacles and trying to reach the finish line first. I remembered at old games like 'Temple Run' and 'Jetpack Joyride' and reminded me of how much fun they were to play. I am interested in this idea as I would like to see at what I could create and see how its made.  For my second idea that I had I thought of doing an arcade design based maze system. In this game there'd be locked doors and to unlock these doors you must answer general knowledge based questions to get passed these doors. You'd have to get the question right or else wouldn't be able to get t...